![]() Spriteid indicates which sprite the melee weapon is using. Power: 1 // damage power scale - damage is calculated as a random number between 1 and 5, scaled by POWER I will be teaching you how to modify a baseball bat, make it cleave and then finally how to start with your new weapon. Melee Weapons are some of the most basic, wehn it comes to coding atleast. If you find anything else, feel free to tell me Give us a heads up if the game gets updated with more weapons so we can go through the list to see what IDs changed!Ģ08 and above will be custom weapons, confirmed as of June 6th, 2018. These are the IDs as of the DUODENUM update. ![]() The following Weapon IDs can be used to spawn weapons for your save file. Loot types can be used to add interesting variables to your weapons, the following are loot types found in weapon.df Special Characters are also not a strong suit of mine, the only thing i know about them are ids, go here if you want to make some special characters: Ĭustom Sprites (that dont occupy other sprites) also covered here: Weapon modding isn't covered in amazing depth here, if you want DEPTH when making custom weapons go to this guide! : (Credit to: Gallium for finding this one!) When editing save files on Linux, go here: When editing save files on Windows, go here:Ĭ:Users/USERNAME/AppData/Roaming/.madgarden/DR2C/ But for the time being I will teach you the foundations of a Death Road to Canada mod (in my own eyes).Ī copy of Death Road to Canada (Beta builds do work, just be careful when modding, because when it updates your code gets ERASED.) Greatly extended the time period the Halloween Event covers.If so, then good for you, because that is what I'll be teaching you, specifcally how to do the basics, and some of the advanced things. This is a truly large update! Here's a summary of changes, because otherwise we'd easily hit the character limit in these patch notes. We've already done lots of updates, and there are more updates coming! We're adding new features, locations, characters, weapons, and more! Airhorn weapon with incredibly realistic, computer-generated airhorn sounds. Get rid of all humans and make an entire team composed of dogs driving the car. Canada jokes written by a real Canadian so they're 100% accurate. Splat zombies with a flamethrower, battleaxe, hockey stick, wizard staff (lightning bolt), Mjolnir, boomerang, and much more. Equip a wide variety of different weapons. Lots and lots of secret events and unique characters with special abilities. Your team has different personalities, and someone may betray the others. Make tough choices in text events that change depending on your group. Meet your custom characters during your travels. ![]() Character Maker lets you put friends and family into the game. Designed for massive amounts of replay value. Most of all, get eaten by enormous hordes of slow, classic-style zombies. Try to teach a dog how to walk upright and shoot a minigun. Recruit a grunting super-bodybuilder who's strong enough to pick up and throw the car. Find special events, rare encounters, and unique recruits. Travel the Death Road from Florida to Canada, the last nation on Earth. There's a different story every time you play. Everything's randomized: locations, events, survivor personalities and skills. You manage a group of jerks as they explore cities, find weird people, and face up to 500 zombies at once. New content update added! More updates coming, see below for details.ĭeath Road to Canada is a Randomly Generated Road Trip Action-RPG. Double-sized DOUBLE UPDATE! A revamp to how AI followers select their weapons, new locations, new events, new characters, new character customization, and much, much more
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